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Free printable game

Bachelorette party games: printable cards and rules

Printable bachelorette party games with rules, group size and a rating for how spicy each one is. Shuffle a card and print.

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Good bachelorette party games match the comfort of the quietest guest, not the loudest. Use the picker on this page to choose from ten games, each rated mild, medium or spicy. Shuffle a card, then print one for everyone. The table shows group size and minutes before you buy or print anything.

Not sure who is coming yet? Start with the bachelorette party planning page and come back once the guest list settles.

Game table: ten bachelorette party games at a glance

Table: ten games with group size, minutes and a spice rating (our estimate, assumptions below)

GameGroup sizeMinutesSpiceYou need
Night-out bingo5 or more, soloRuns all evening1 mildCards, pens
Trivia about the guest of honor6 or more, in teams151 mildQuestion sheet, pens
Advice and wishes cardsAny size101 mildCards, pens, a box
Two truths and a lie5 or more151 mildNothing
Love song emoji puzzles4 or more, solo or pairs101 mildSheets, pens, answer key
Most likely to6 or more152 mediumPrompt slips, a pen per guest
How well does she know him or her5 or more152 mediumQuestion cards, a scoresheet
Photo scavenger hunt6 to 20, in teams602 mediumA phone per team, a task list
Never have I ever6 or more203 spicyA printed prompt list
Truth or dare cards6 or more253 spicyA shuffled deck, an opt-out rule

Spice is our own editorial rating, not a measured result. We define it below. Minutes assume a host who keeps the pace moving and stops each game while people still want more.

Read the Spice column first. A group of coworkers and cousins wants rows marked 1. A group of old roommates can handle a 3.

Choose a spice level for the group

We use three levels. They are rules of thumb that we wrote ourselves.

  • 1 mild: nothing personal, nothing physical. Safe with a grandmother in the room.
  • 2 medium: gentle teasing and some blushing. Needs guests who already know each other.
  • 3 spicy: adult questions and dares. Close friends only, and only if every guest opted in.

The rule that saves most parties is simple. The spice level of the evening equals the lowest comfort level in the group. If one guest picks mild, run mild games, and add a medium game only after a short break.

Try a three-question poll in the group chat:

  1. Which of these are you happy to play: mild, medium, spicy?
  2. Is there anything you want kept out of the games?
  3. Would you rather play at dinner, back at the room, or both?

A private reply beats a public vote. People answer honestly when nobody sees the answer.

Shuffle a card and print it

Press shuffle and the card changes. Every guest gets a different layout, so nobody finishes first just because they sit next to the same person all night. Keep shuffling until the set feels right, then print.

Layout rules that save paper:

  • US Letter and A4 both work. Print at actual size, not fit to page.
  • Bingo cards fit two to a page. Prompt slips fit eight to a page and cut easily.
  • Advice cards fit four to a page. Use cardstock for those, since the guest of honor will keep them.
  • Print the answer key for emoji puzzles on a separate page and give it to the host only.
  • Add two spare cards for every game that prints one per guest.

Run a game night in 5 steps

  1. Send the comfort poll, then read the answers before you pick anything.
  2. Choose three games: one quiet, one group game and one wild card for the end of the night.
  3. Shuffle and print before you travel. Pack pens, tape and a small prize for each game.
  4. Start each game with one sentence about the rules and a clear end time.
  5. Stop when the laughs peak. Move to food, music or the next stop on the plan.

Worked example: 12 guests, a 3 hour evening

Example only, with assumptions we state. Your numbers will differ.

Assumptions: 12 guests, a 180 minute evening in a rented house, US Letter paper and a top spice level of 2, because one guest asked to keep things light. Layouts: 2 bingo cards per page, 8 prompt slips per page, 4 advice cards per page. We add 2 spares for each game that prints one per guest.

  • Night-out bingo, 14 cards at 2 per page: 7 pages
  • Advice and wishes cards, 14 cards at 4 per page: 4 pages (3.5 rounded up)
  • Most likely to, one deck of 24 prompts at 8 per page: 3 pages
  • Total to print: 14 pages

Hosted minutes: advice cards 10, most likely to 15, a short round of two truths and a lie 15. That is 40 minutes, or about 22 percent of the 180 minute evening. Bingo runs in the background and adds none.

Spice of the plan: the three games rated 1, 1 and 2 give an average of about 1.3, which stays under the limit of 2.

To fit your own group, divide guests plus spares by the cards per page and round up. Add up the hosted minutes, then divide by the length of the night.

Pick games by group size

Table: what to run for four group sizes (our estimate, assumptions below)

GuestsRun thisHosted minutes
4 to 5Two truths and a lie, advice cards, emoji puzzles35
6 to 8Most likely to, trivia as two teams, bingo30
9 to 14Trivia in teams, photo scavenger hunt, bingo75
15 or moreScavenger hunt in teams, bingo, advice cards70

Minutes add the listed games from the first table. Larger groups need teams, because turns take too long when everyone plays alone.

For more structure, drop these games into an evening plan. Our evening itinerary template leaves gaps between stops that suit one short game each.

Keep it from getting awkward

Awkward nights have the same causes every time.

Nobody asked first. A spicy game that lands on a quiet guest ends the night for her. Use the poll.

Dares are not optional. Print the rule on the card: “Pass is always allowed.” Then mean it.

Games tied to drinking. Some guests will not drink and some should not. Make points, candy or small prizes the stakes.

Questions about a past partner. Skip them. They belong to the guest of honor, and she can raise them herself.

Too many games. Three is plenty. If the room is happy, let people talk.

Prizes forgotten. A candle, a face mask or a small bottle is enough. Check who pays for what in our guide to splitting the party cost before you buy.

Match the game to the moment

The same game works at dinner and flops in a car. Place each one where it fits.

  • Arrival: hand out bingo cards at the door. Late guests catch up fast.
  • At the table: advice cards and emoji puzzles need no space and no volume.
  • Back at the room: this is the time for most likely to, never have I ever or truth or dare.
  • Out on the town: the photo scavenger hunt turns a bar crawl into a team game.

Planning a shower as well? Our gentler shower game set keeps things light, and the reception game ideas cover the wedding itself. Still choosing a style for the weekend? Browse some bachelorette party ideas first.

Send the shortlist to the group chat

Share the page, then ask for a vote on two games rather than ten. Short choices get answers.

Use the Share row under the intro to send the link. Each person opens the same page and sees the same table.

Ten bachelorette party games on a taped paper sheet with a large number ten above a short list of game names

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Questions people ask

What are good bachelorette party games?

Good ones fit the whole group, not just the loudest guests. Bingo, trivia about the guest of honor and advice cards work almost everywhere. Most likely to and never have I ever add laughs when the friends know each other well. Check the spice rating in the table, then pick one quiet game and one group game.

What games work for a small group?

With four to six people, skip anything that needs teams. Two truths and a lie, most likely to and the love song emoji puzzles all work with a handful of friends. Trivia works too if you play as one team against the clock. Bingo ends fast in a small group, so give it a harder card.

How do I keep games from being awkward?

Ask before you print. Send the group a short comfort poll and plan to the lowest answer. Make every dare optional, never tie a game to drinking, and keep one mild game ready as a fallback. Awkward moments come from guessing what people will accept, so remove the guessing.

Updated by bigdaydesk editorial

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